Riker brings something back from Risa and soon all of the crew have it. Except for Wesley, because as we know, there are some games he doesn’t know how to play. The whole crew end up addicted to an augmented reality game which requires players to get little discs into little cups. But there’s something more sinister at work, as the game alters brain chemistry making players highly suggestable. So Wesley teams up with Robin Lefler, a bright young engineer with a can-do attitude and a set of rules. Can they save the ship, just like the good old days while also being a little preachy? We have to hope so.
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